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FPS Limits

We only allow bb's from 0.2g upto and including 0.3g 

All weapons used in game play must be chrono checked by Tac House Spartan Staff before being used. There will also be random Chrono checks in game play. Any player in game play with a weapon that is found to be over the FPS limit will be removed from play.

Actual (1 joule) is the power level we ask for as the limit we want to see on site and is the Maximum fps for all HPA weapons.

Max variance (1.14 joule) is to allow for variances of AEG weapons on the day but we request that this is not seen as a target. Players who run into the variance range run a much higher risk of failing our chrono tests and their game day ending.

No weapon will be allowed in game play with a reading over the max variance even if a tiny fraction.

HPA systems fps limit is set at the Actual 1 joule limit with no Max variance.

 The HPA valves must also be mechanical locked so it cannot be tampered with, without tools within the play area.

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